Installing Resources
How to install the Mirror Park Studios resources into your FiveM Server
Last updated
How to install the Mirror Park Studios resources into your FiveM Server
Last updated
Always ensure that you have the latest FiveM Servers artifacts version as we cannot guarantee our products work on older versions. If any of our products do not work on a newer or recommended FiveM build it is easier for us to resolve the issue. If any of our products do not work on an older or unstable FiveM Build which your server runs on, we are not responsible for making our product work for you.
If you do not know how to setup a FiveM server, or how to configure a resources folder correctly. It is not our responsibility to teach this to you. If you are unable to use our products because of this reason, we can only recommend finding tutorials on YouTube before returning to this page.
You wouldn't buy a car and then ask the manufacturer to teach you how to drive.
This is as simple as drag and drop the resource you have purchased into the resources folder of your server.
After dragging and dropping the resource, add the ensure RESOURCENAME
command to your server's configuration file. Make sure that you replace RESOURCENAME with the exact name of the folder you named the Mirror Park Studios resource.
You need to ensure that you have purchased the cfx.re Patreon tier that allows your server to have custom MP clothing over 5 player slots. If you are using our EUP in single player, or on a FiveM server with 5 player slots or less. You will not need to do this.
Clothing / EUP is also not as simple as Drag and Drop. You will need to either rename the files to suit your servers needs, or, you will have to acquire our CustomEUPConfig mod. We are not responsible for teaching you how to install / rename EUP.
If you are buying a lot of resources for your server, you will need to be cautious of conflicts. If you purchase one of our MLO or map modifications and it is located near another MLO or map modification that you have purchased from a third party, there could be a conflict because they are streaming some of the same files as us. We are not responsible for errors caused by conflicts with third party resources. There are however things you can do to mitigate this: 1. You can remove the resource that is causing the conflict 2. You can check to see which files are the same between both resources, and specifically delete those files in one of the resources only.